1920: Horrors Of The Heart
Lead Unreal Engine Artist
• Responsible for creating 3D Environments from scratch adhering
to directors vision .
• Responsible for Cinematic Lighting as per the DOP Requirements.
• Responsible for Handling the virtual production stage using Unreal Engine tools such as nDisplay, Live link, Take reloaded &
Sequencer, DMX Mixer. Along With nCam.
• Creating Previz and Chase Sequences to help scout the virtual production.
• Created Assets using Photogrammetry using Reality Capture
• Used Niagara And Embergen For Real Time VFX.